Silver Marten
Cost Characteristic Value Roll Notes  
10 STR 20 13- Lift: 400  Damage: 4d6  END: 2
36 DEX 28 15-  
13 CON 23 14-  
3 INT 13 12- PER Roll: 12-/15-
0 EGO 10 11- Mental Defense: 2
8 PRE 18 13- PRE Attack: 3 1/2d6
25 OCV 8 ---  
35 DCV 10 ---  
0 OMCV 3 ---  
0 DMCV 3 ---  
40 SPD 6 --- Phases: 2, 4, 6, 8, 10, 12
6 PD 8/16 --- Resistant PD: 8
6 ED 8/16 --- Resistant ED: 8
4 REC 8 ---  
5 END 45 ---  
0 BODY 10 ---  
10 STUN 40 ---  
6 Running 18m --- END: 2
0 Swimming 4m --- END: 2
0 Leaping 16m --- Forward: 16m  Upward: 8m  END: 2
Character Summary      
Real Name: Gitte Lilleholt Played By: NPC
Concept: Martial Artist Nationality: Danish
Hair/Eye Color: Bluish-Gray/Black Date of Birth: 1 April 1979
Height/Weight: 5' 10" / 136 lbs Place of Birth: Samso, Denmark
Cost Powers END
52 Rabbit Leaping: Multipower, 52-point reserve  ---
2f 1) Jumping: Leaping +12m (16m forward, 8m upward) (Accurate, x4 Noncombat) (16 Active Points)  2
3f 2) Rebound Attack: Hand-To-Hand Attack +6d6, Area Of Effect (8m Radius; +1/2), Selective (+1/4) (52 Active Points); Only In Enclosed Spaces (-1/2), Hand-To-Hand Attack (-1/4), Only While Moving (-1/4)  5
2f 3) Rebound Kick: Hand-To-Hand Attack +6d6 (30 Active Points); Hand-To-Hand Attack (-1/4), Only While Moving (-1/4)  3
16 Ballistex Costume: Resistant Protection (8 PD/8 ED) (24 Active Points); OIF (Costume; -1/2)  0
3 Fast Climb: Leaping 10m, Reduced Endurance (0 END; +1/2) (7 Active Points); Only To Climb Appropriate Vertical Surfaces (-1 1/2)  0
8 Quick Healing: Regeneration (1 BODY per Hour)  0
12 Rabbit Claws: Killing Attack - Hand-To-Hand 1d6 (2d6+1 w/STR) (15 Active Points); No Knockback (-1/4)  1
10 Rabbit's Foot Makes Its Own Luck: Luck 2d6  0
12 Rabbit Senses: +2 PER with Sight Group, Hearing Group and Smell/Taste Group  0


5 Front Kick +1 OCV +3 DCV 4d6 Strike
3 Footsweep +2 OCV -1 DCV 5d6 Strike, Target Falls
4 Hook Kick +2 OCV +0 DCV 6d6 Strike
4 Low Kick +0 OCV +2 DCV 6d6 Strike
5 Side Kick -2 OCV +1 DCV 8d6 Strike
Cost Skills
16 +2 with HTH Combat 
3 Acrobatics 15- 
3 Breakfall 15- 
3 Charm 13- 
3 Climbing 15- 
3 Computer Programming 12- 
3 Concealment 12- 
--- Everyman Skills 
0 1) Acting 8- 
0 2) AK: Samso, Denmark 8- 
0 3) Climbing 8- 
0 4) Concealment 8- 
0 5) Conversation 8- 
0 6) Deduction 8- 
0 7) Language: Danish (idiomatic) (4 Active Points) 
0 8) Paramedics 8- 
0 9) Persuasion 8- 
0 10) PS: Rabbit Famer 11- 
0 11) Shadowing 8- 
0 12) Stealth 8- 
0 13) TF: Common Motorized Ground Vehicles 
3 Language: English (Completely Fluent) 
3 Lockpicking 15- 
3 Power: Leaping Tricks 15- 
3 Security Systems 12- 
3 Stealth 15- 
3 Streetwise 13- 
325+ Complications
5 Distinctive Features: Bunny Ears (Easily Concealed; Noticed and Recognizable; Detectable By Commonly-Used Senses) 
25 Enraged: When Ridiculed Or Condescended To (Uncommon), go 14-, recover 8- 
15 Psychological Complication: Violent Temper (Common; Strong) 
15 Psychological Complication: Casual Killer (Common; Strong) 
15 Social Complication: Secret Identity (Gitte Lilleholt) Frequently, Major 
Character Point Summary      
Characteristics Cost: 207 Base Points: 325
Powers Cost: 120 Total Matching Complication Points: 75
Martial Arts Cost: 21 Total Experience Points Earned: 0
Skills Cost: 52 Experience Points Spent: 0
Talents Cost: 0 Experience Points Unspent: 0
Perquisites Cost: 0 Total Points: 400
Total Cost: 400    
Of all the animals in the world, it had to be a rabbit.

Gitte Lilleholt hated rabbits. Her mother and father raised rabbits at their farm, to be used for meat, fur, and even pets. They loved rabbits. But not Gitte. She grew up tending the foul creatures and had enough of them. Her fondest dream was to get the hell out of Samso, run away to the university, and become a dentist, or an engineer... anything other than a rabbit farmer. Life, however, isn't without its little ironies. Shortly after her seventeenth birthday, Gitte fell ill with an unknown disease. For two months she was unconscious and feverish. When she woke up, she had superpowers! She was stronger, faster, much more agile, healed like crazy, could leap great distances. The fact that she was covered in a fine, soft, coat of bluish-silver hair was acceptable; lots of metahumans out there had animal powers, and got furry, after all. She was excited! That is, until she saw the bunny ears.

She had bunny ears. Her powers were rabbit powers. Not wolverine powers. Not ocelot powers. Not fox powers. Not even mouse powers.  Bunny powers. The universe hated her. After long enough, she decided to hate it back. If the world was going to pay such a cruel trick on her, she'd get back at it any way she could.

Thus was Silver Marten born.
Anger and frustration drove Silver Marten to the life she's chosen. She steals what she needs, and hurts any one who gets in her way. She's not particularly a sadist, or in love with violence, but she's too angry to care if she kills people when she gets mad. And heaven help you should you make fun of her, or talk to her like she was a child. At the same time, she wouldn't give up her powers for the world. She enjoys them, and has come to enjoy them, despite hating their nature.
"Try laughing now that I've ripped your throat out, you bitch!"
Silver Marten is faster, stronger, and more agile than a normal human being, and heals faster. Her legs are strong enough to propel her over great distances in huge leaps. She's practiced her leaping to the point that she can use it in the middle of a fight to strike at her enemies more effectively, and can use her leaping to "run" up a wall when she needs to do so. In addition, she has claws sharp enough to rend flesh, and her senses have been heightened.
Silver Marten is a tall, muscular woman covered in a fine, soft, bluish gray fur. She has several rabbit-like features in addition to the fur: tall, slender ears grow from the top of her head; her nose is triangular and split; and her pupils are much larger than normal and cannot be distinguished from the rest of her eyes. She normally wears a one-piece costume that resembles a low-cut bathing suit, over which she wears a "half-jacket" that is cut short (it only comes to the middle of her torso). She normally wears hose and ankle boots in colors that match her costume (she favors grays, light blues, and whites), and does not wear a mask.