Speed Demon |
|
Cost |
Characteristic |
Value |
Roll |
Notes |
|
25 |
STR |
35 |
16- |
Lift:
3200 Damage:
7d6 END:
3 |
|
34 |
DEX |
27 |
14- |
|
13 |
CON |
23 |
14- |
|
0 |
INT |
10 |
11- |
PER Roll: 11- |
0 |
EGO |
10 |
11- |
Mental Defense:
2 |
13 |
PRE |
23 |
14- |
PRE Attack:
4 1/2d6 |
25 |
OCV |
8 |
--- |
|
30 |
DCV |
9 |
--- |
|
0 |
OMCV |
3 |
--- |
|
0 |
DMCV |
3 |
--- |
|
60 |
SPD |
8 |
--- |
Phases:
2, 3, 5, 6, 8, 9, 11, 12 |
8 |
PD |
20/28 |
--- |
Resistant PD:
18 |
8 |
ED |
10/18 |
--- |
Resistant ED: 8 |
6 |
REC |
10 |
--- |
|
9 |
END |
65 |
--- |
|
0 |
BODY |
10 |
--- |
|
10 |
STUN |
40 |
--- |
|
0 |
Running |
25m |
--- |
END: 2 |
0 |
Swimming |
14m |
--- |
END: 1 |
0 |
Leaping |
18m |
--- |
Forward: 18m
Upward: 9m END: 1 |
|
|
Character Summary |
|
|
|
Real Name: |
Douglas Naysmith |
Played By: |
NPC |
Concept: |
Speedster |
Nationality: |
British |
Hair/Eye Color: |
Brown/Blue |
Date of Birth: |
10 November 1979 |
Height/Weight: |
6' 0"/185 lbs |
Place of Birth: |
Bristol, England |
|
|
Cost |
Powers |
END |
40 |
Speed Tricks: Multipower, 50-point reserve, (50 Active Points); all slots Unified Power (-1/4) |
--- |
3f |
1) Controlled Ramming: Hand-To-Hand Attack +10d6 (50 Active Points); Hand-To-Hand Attack (-1/4), Must Make A Half Move Up To Or Past Target To Use Attack (-1/4), Unified Power (-1/4) |
5 |
2f |
2) Controlled Sideswipe: Hand-To-Hand Attack +7d6 (35 Active Points); Hand-To-Hand Attack (-1/4), Must Make A Half Move Up To Or Past Target To Use Attack (-1/4), Unified Power (-1/4) |
3 |
3f |
3) Moving Attack: Hand-To-Hand Attack +8d6, Area Of Effect (4m Radius; +1/4) (50 Active Points); Hand-To-Hand Attack (-1/4), Must Pass Through Intervening Space (-1/4), Unified Power (-1/4) |
5 |
|
|
|
16 |
Master of Movement: Multipower, 20-point reserve, (20 Active Points); all slots Unified Power (-1/4) |
--- |
1f |
1) Bounding Leaps: Leaping +14m (18m forward, 9m upward) (x4 Noncombat) (12 Active Points); Unified Power (-1/4) |
1 |
1f |
2) Quick Footed: Running +13m (25m total), x4 Noncombat (18 Active Points); Unified Power (-1/4) |
2 |
1f |
3) Strong Swimmer: Swimming +10m (14m total) (5 Active Points); Unified Power (-1/4) |
1 |
|
|
|
15 |
Physically Resilient: Resistant Protection (10 PD) |
0 |
3 |
Polarized Goggles: Sight Group Flash Defense (5 points) (5 Active Points); OIF (Goggles; -1/2) |
0 |
5 |
Quick Metabolism: Life Support (Immunity: Temporary Chemical Agents) |
0 |
20 |
Rapid Healing: Regeneration (5 BODY per Day) |
0 |
16 |
Reinforced Costume: Resistant Protection (8 PD/8 ED) (24 Active Points); OIF (Costume; -1/2) |
0 |
|
|
Cost |
Skills |
3 |
Acrobatics 14- |
3 |
Breakfall 14- |
--- |
Everyman Skills |
0 |
1) Acting 8- |
0 |
2) AK: Bristol, England 8- |
0 |
3) Climbing 8- |
0 |
4) Concealment 8- |
0 |
5) Conversation 8- |
0 |
6) Deduction 8- |
0 |
7) Language: English (Idiomatic) (4 Active Points) |
0 |
8) Paramedics 8- |
0 |
9) Persuasion 8- |
0 |
10) PS: Street Hustler 11- |
0 |
11) Shadowing 8- |
0 |
12) Stealth 8- |
0 |
13) TF: Common Motorized Ground Vehicles, Everyman Skill |
2 |
Gambling (Dice Games) 11- |
3 |
Power: Speed Tricks 14- |
3 |
Lockpicking 14- |
2 |
Navigation (Land) 11- |
3 |
Security Systems 11- |
3 |
Stealth 14- |
3 |
Streetwise 14- |
3 |
Teamwork 14- |
|
|
325+ |
Complications |
20 |
Hunted: Checkmate Infrequently (Mo Pow; NCI; Harshly Punish) |
15 |
Psychological Complication: Cheerful Charlie (Common; Strong) |
15 |
Psychological Complication: Craves Attention (Common; Strong) |
15 |
Social Complication: Secret Identity (Douglas Naysmith) Frequently, Major |
10 |
Vulnerability: 2 x STUN Electrical Attacks (Uncommon) |
|
|
Character Point
Summary |
|
|
|
Characteristics Cost: |
246 |
Base Points: |
325 |
Powers Cost: |
126 |
Total Matching Complication Points: |
75 |
Martial Arts Cost: |
0 |
Total Experience Points Earned: |
0 |
Skills Cost: |
28 |
Experience Points Spent: |
0 |
Talents Cost: |
0 |
Experience Points Unspent: |
0 |
Perquisites Cost: |
0 |
Total Points: |
400 |
Total Cost: |
400 |
|
|
|
|
Background: |
Doug Naysmith knew he was in trouble the moment Nigel Greene walked into the bar.
Doug was a small-time hustler running street cons and performing the occasional B&E. He never had any aspirations when it came to "moving up" in the criminal world, and he absolutely didn't want to get himself entangled with one of the gangs that ran the streets of London. So he kept his head down and tried not to piss off any of the bigger fish in his small pond. But he slipped up. Only once, and he didn't mean anything by it, but he slipped. He took one of Nigel Greene's boys in a rigged crap game.
Word was out. Nigel was looking for Doug. Nigel wanted to "talk" to Doug about the lost money.
Doug knew precisely what that meant. Nigel wanted to crack Doug in the knees with a baseball bat, and break his fingers one at a time until he extracted a promise to pay back the stolen money. The problem, of course, was that Doug didn't have the money. Not now, anyway. If he could get a couple of days, maybe... but not right now. He just didn't have anything lined up. So when he saw Nigel walk in through the front door, Doug's first thought was to make a quick exit.
Which is how he ended up running right into Brian McLung, one of Nigel's legbreakers. Apparently Nigel figured on Doug scampering and had put Brian in place to head him off. The confrontation was inevitable. The thought of pain scared the crap out of Doug, and as he began to panic, Brian began to slow down considerably. Literally, the man began to move more slowly. Doug used this lucky break to make a getaway.
It took him several weeks to figure out that he was a mutant, with heightened physical abilities. Most of his powers stemmed around speed of movement, but he was also stronger and harder to hurt than ever before.
He decided he could make use of this. Perhaps he was destined for bigger things after all. |
|
Personality/Motivation: |
Doug has always been a happy-go-lucky, light hearted person. Sure, he'd steal a person's money, but he never actually set out to hurt anyone, and never met a stranger he didn't like. Now that he’s superhumanly strong and fast, so much the better. Not much can get Doug down, and when he’s down it isn’t long before he’s making a rebound. He's always been something of a loudmouth showoff. Since he was a little kid, he had a habit of always calling attention to himself. Being Speed Demon means he can showoff even more, and get the attention he has always craved. |
|
Quote: |
"Well, that was fun!" |
|
Powers/Tactics: |
Speed Demon is faster and stronger than a normal human being. In addition, he's simply tougher; it is difficult to hurt him using physical attacks. He's used his invulnerability to develop a fighting style that concentrates on sideswiping, or simply ramming, opponents in a fight. Knowing he's not likely to be hurt by such impacts, Speed Demon launches himself into them with wild abandon. |
|
Appearance: |
Speed Demon wears a dark blue body suit with red trim, including racing stripes, elbow pads, knee pads, and fingerless gloves. A stylized "S" sits just below his left shoulder on his chest. Over his eyes, he wears a set of polarized goggles. |
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