Lord Doom's Staff Scientists
 
Cost Characteristic Value Roll Notes  
0 STR 10 11- Lift: 100  Damage: 2d6  END: 1
0 DEX 10 11-  
0 CON 10 11-  
10 INT 20 13- PER Roll: 13-
0 EGO 10 11- Mental Defense: 2
0 PRE 10 11- PRE Attack: 2d6
0 OCV 3 ---  
0 DCV 3 ---  
0 OMCV 3 ---  
0 DMCV 3 ---  
0 SPD 2 --- Phases: 6, 12
0 PD 2 --- Resistant PD: 0
0 ED 2 --- Resistant ED: 0
0 REC 4 ---  
0 END 20 ---  
0 BODY 10 ---  
0 STUN 20 ---  
0 Running 12m --- END: 1
0 Swimming 4m --- END: 1
0 Leaping 4m --- Forward: 4m  Upward: 2m  END: 1
 
Cost Skills
3 Analyze: Experimental Data 13- 
3 Bureaucratics 11- 
3 Computer Programming 13- 
3 Deduction 13- 
3 Inventor 13- 
3 Oratory 11- 
3 Systems Operation 13- 
3 Scientist 
15 Fifteen points worth of Science Skills, science-related Knowledge Skills, Electronics, Mechanics, and Weaponsmith  
 
Cost Perks

1

Computer Link (Lord Doom's Master Mainframe Systems) 
 
25+ Complications

25

Watched: Lord Doom Very Frequently (Mo Pow; NCI; PC has a Public ID or is otherwise very easy to find; Watching) 
 
Character Point Summary      
Characteristics Cost: 10 Base Points: 25
Powers Cost: 0 Total Matching Complication Points: 25
Martial Arts Cost: 0 Total Experience Points Earned: 0
Skills Cost: 39 Experience Points Spent: 0
Talents Cost: 0 Experience Points Unspent: 0
Perquisites Cost: 1 Total Points: 50
Total Cost: 50