Tachyon |
|
Cost |
Characteristic |
Value |
Roll |
Notes |
|
5 |
STR |
18 |
13- |
Lift:
300 Damage:
3 1/2d6 END: 2 |
|
40 |
DEX |
30 |
15- |
|
8 |
CON |
18 |
13- |
|
3 |
INT |
13 |
12- |
PER Roll: 12- |
0 |
EGO |
10 |
11- |
Mental Defense: 7 |
10 |
PRE |
20 |
13- |
PRE Attack: 4d6 |
20 |
OCV |
7 |
--- |
|
35 |
DCV |
10 |
--- |
|
0 |
OMCV |
3 |
--- |
|
0 |
DMCV |
3 |
--- |
|
70 |
SPD |
9 |
--- |
Phases: 2,
3, 4, 6, 7, 8, 10, 11, 12 |
6 |
PD |
8/16 |
--- |
Resistant PD: 8 |
6 |
ED |
8/16 |
--- |
Resistant ED: 8 |
16 |
REC |
20 |
--- |
|
12 |
END |
80 |
--- |
|
0 |
BODY |
10 |
--- |
|
13 |
STUN |
45 |
--- |
|
-2 |
Running |
45m |
--- |
END: 6 |
-2 |
Swimming |
0m |
--- |
END: 0 |
2 |
Leaping |
8m |
--- |
Forward: 8m
Upward: 4m END: 1 |
|
|
Character Summary |
|
|
|
Real Name: |
Aurin Qatol |
Played By: |
NPC |
Concept: |
Speedster |
Nationality: |
Citizen of Gorilla
City |
Hair/Eye Color: |
Black/Gold |
Date of Birth: |
1 December 1992 |
Height/Weight: |
5' 5" / 308 lbs |
Place of Birth: |
Gorilla City |
|
|
Cost |
Powers |
END |
60 |
Hypervelocity Powers: Multipower, 60-point reserve |
|
1f |
1) Knocking Bullets Out Of The Air: Deflection (20 Active Points); Only Works Against Physical Missiles Common Attack (-1/2), No Range (-1/2) |
2 |
3f |
2) Overdrive: Running 10m, Usable As Flight (Only Along A Surface) (+1/4), MegaScale (1m = 1 km; +1), Noncombat Acceleration/Deceleration (+1) (32 Active Points) |
3 |
3f |
3) Rapid Fire Punches: Hand-To-Hand Attack +8d6 (40 Active Points); Hand-To-Hand Attack (-1/4) |
4 |
3f |
4) Some Disassembly Required: Minor Transform 8d6 (Technological Device Into Disassembled Technological Device, Repairing The Transformed Device) (40 Active Points); No Range (-1/2) |
4 |
3f |
5) Vibrating Hands: Killing Attack - Hand-To-Hand 2d6 (3d6 w/STR) (30 Active Points) |
3 |
|
|
|
16 |
Body Armor: Resistant Protection (8 PD/8 ED) (24 Active Points); OIF (Reinforced Costume; -1/2) |
0 |
15 |
Impact Resistance: Resistant Protection (20 PD) (30 Active Points); Only vs. Damage From Moves-By/Moves Through (-1) |
0 |
50 |
Super Speed: Running +35m (45m total), x4 Noncombat, Usable As Flight (Only While In Contact With A Surface) (+1/4) (50 Active Points) |
5 |
5 |
Thinks Hundreds Of Times Faster Than Normal: Mental Defense (5 points total) |
0 |
8 |
Very Quick Healer: Regeneration (1 BODY per Hour) |
0 |
|
|
|
|
Global Guardians Template |
|
3 |
1) Criminology 12- |
|
3 |
2) Deduction 12- |
|
3 |
3) Paramedics 12- |
|
3 |
4) KS: Known Superhuman Criminals 12- |
|
5 |
5) Fringe Benefit: International Police Powers |
|
2 |
6) Team Base Donation: Vehicles & Bases |
|
5 |
7) Team Communicator: Radio Perception/Transmission (Radio Group) (10 Active Points); OAF (Guardians Communicator; -1) |
0 |
|
|
|
|
Gorilla Template |
--- |
3 |
1) Stronger Than Humans: +3 STR |
1 |
6 |
2) Agile Feet: Extra Limbs (Feet Can Act As Hands (2), Inherent (+1/4) (6 Active Points) |
0 |
5 |
16) Fangs: Killing Attack - Hand-To-Hand 1 point (1d6+1 w/STR) |
1 |
|
|
Cost |
Skills |
3 |
Acrobatics 15- |
3 |
Breakfall 15- |
3 |
Bureaucratics 13- |
3 |
Charm 13- |
3 |
Conversation 13- |
3 |
Climbing 15- |
|
Everyman Skills |
0 |
Acting 8- |
0 |
Area Knowledge: Prehistoric Norway 8- |
0 |
Climbing 8- |
0 |
Concealment 8- |
0 |
Computer Programming 8- |
0 |
Conversation 8- |
0 |
Deduction 8- |
0 |
Language Skill: Mangani (Idiomatic) |
0 |
Paramedics 8- |
0 |
Persuasion 8- |
0 |
Professional Skill: Hunter 11- |
0 |
Shadowing 8- |
0 |
Stealth 8- |
0 |
Transport Familiarity: Small Motorized
Ground Vehicles |
3 |
Language: English (Completely Fluent) |
2 |
Navigation (Land) 12- |
3 |
Oratory 13- |
3 |
Paramedics 12- |
3 |
Persuasion 13- |
3 |
Power: Speed Tricks 15- |
3 |
Stealth 15- |
3 |
Teamwork 15- |
|
|
Cost |
Talents |
7 |
Lightning Reflexes (+7 DEX to act first with All Actions) |
|
|
Cost |
Perks |
5 |
Fringe Benefit: Diplomatic Immunity |
|
|
425+ |
Complications |
15 |
Hunted: Prime 8 Infrequently (Mo Pow; Harshly Punish) |
15 |
Physical Complication: Cannot Swim, Not Even to Dogpaddle (Infrequently; Greatly Impairing) |
5 |
Physical Complication: Dietary Restriction (Herbivore) (Infrequently; Barely Impairing) |
15 |
Psychological Complication: Speedster's Impatience (Common; Strong) |
15 |
Social Complication: Public Identity (Aurin Qatol) Frequently, Major |
10 |
Watched: Gorilla City's Leadership Frequently (Mo Pow; Watching) |
|
|
Character Point
Summary |
|
|
|
Characteristics Cost: |
242 |
Base Points: |
425 |
Powers Cost: |
205 |
Total Matching Complication Points: |
75 |
Martial Arts Cost: |
0 |
Total Experience Points Earned: |
0 |
Skills Cost: |
41 |
Experience Points Spent: |
0 |
Talents Cost: |
7 |
Experience Points Unspent: |
0 |
Perquisites Cost: |
5 |
Total Points: |
500 |
Total Cost: |
500 |
|
|
|
|
Background: |
Aurin was born within the confines of the advanced city known to humans as Gorilla City. For many years the city was kept hidden from the outside world and from the ‘plague’ of Humans. Being born to fairly forward thinking parents, Aurin was taught not to consider the Humans a plague, but rather a species that just happened to breed faster than the primates inhabiting Gorilla City.
When he was 6 years old, Aurin and his parents were on an expedition outside the confines of the city, recording the current borders of the encroaching humans. Unfortunately, poachers were nearby and attacked the small group. During the attack, the young Aurin first manifested his powers, and roughly used them to protect his parents. Despite his newfound speed, he was too slow; his mother was killed and his father died later from his wounds. In the scuffle, Aurin managed to kill two of the three poachers by accident.
Upon returning to Gorilla City Aurin was chastised for his crime; the poacher who had escaped was already spreading the word about intelligent apes. Aurin was made a ward of the government and was raised to utilize his powers for the protection of Gorilla City. Two years later, it was decided that more information about the outside world had to be gained, and so it was decided that Aurin would travel to lands outside Africa, to learn what made these humans tick.
Aurin was reluctant to go, his first encounters with the humans two years prior still fresh in his memory. However, he agreed; this duty would better serve the primates of Gorilla City. The first location he chose was Ireland; the few snippets of information gleaned intrigued the speedy ape. However, upon arriving in Ireland, Aurin was quickly enslaved and made a sideshow act in a local circus. Slogans such as ‘Come see the intelligent ape’ were used, among others. The time in the circus proved valuable however, as this allowed Aurin to pick up the English language, something he’d not thought to do before leaving Gorilla City. When he could, he kept careful notes, hiding them so nobody else could find them. Despite his situation, he was still gathering intelligence for Gorilla City.
Apparently the poacher who escaped had made it his mission to uncover the source of the intelligent apes who’d attacked him years before. All well and good, except sometimes news doesn’t pass as fast as it should. It was another 7 months before the news reached the circus, and especially Aurin. As it happened, the Strongman and Stage Magician were outside Aurin’s cage debating the matter. Well, since the news was already released, Aurin saw no reason to masquerade any longer, and revealed his true level of intelligence and affiliation with Gorilla City. The strongman promptly fainted, and the Stage Magician ran to get the manager.
After much discussion, the circus folk had no choice but to recognize him as a fellow intelligent sentient being, and he was released from his cage. Aurin took his copious notes and headed for home. Upon returning he was quickly declared the guardian of Gorilla City. His notes helped the leaders to better understand the human psyche. His powers served very useful in the small conflicts that followed, as the humans in the surrounding Ugandan/Tanzanian countries tried to subjugate the citizens of Gorilla City.
After it was decided by the U.N. that Gorilla City was a separate nation unto itself, Aurin was asked to represent the new nation in the premiere super-team, the Global Guardians. Again, Aurin was reluctant but complied with the wishes of his leaders, seeing the good that would come from his participation. |
|
Personality/Motivation: |
Aurin a patriot, living his life to better serve the primates of Gorilla City. However, he has a certain amount of bitterness towards humanity in general. His interactions, to date, with them have been poor. Humans are the reasons his parents died, humans held him captive because they refused to acknowledge that anything else but them were sentient, humans attacked his city after it was revealed. However despite it all, he also remembers the lessons of his parents, and does his best to be tolerant.
He has a small problem with authority, mostly due to his impatience. This impatience can be directly linked to his speed. When trying to explain why he’s short-tempered, he tends to use the following analogy: Imagine you’re in a sports car. Now imagine you’re stuck behind a loaded down Garbage truck going 10 miles under the speed limit. In a residential Zone. And you can’t pass it. To Aurin, even the fastest moving person is moving in slow motion. He tries not to let it frustrate him, but sometimes he can’t help it. Above it all, Aurin is an optimist. Despite the negative encounters he’s had in the past, he still hopes that he can make a difference in the world. Deep down, he also hopes that his membership in the Global Guardians can lead to closer ties between Gorilla City and the humans. |
|
Quote: |
"You humans... you're always so quick to assume your the highest on the food chain. Well allow me to prove you wrong…" |
|
Powers/Tactics: |
Tachyon’s powers are
derived from his ability to move at super speed. Somehow he’s
developed the ability to move at speeds unimaginable by the average
human or ape. He’s learned to focus this speed in a variety of ways,
primarily the ability to run at high speeds, including the ability to
run across water, or up walls if need be. When engaged in combat,
Tachyon relies on his speed and enhanced senses to not get hit, or to
reduce any damage from being hit when possible. One drawback to
Tachyon’s accelerated metabolism is his perceptions of the world are
vastly different than those around him. As a result he often appears
short-tempered or irritable. Likewise, if he is agitated or overly
excited, his speech patterns speed up to the point of near
unintelligibility. |
|
Appearance: |
Aurin is a traditional Gorilla, with black fur and only the beginnings of silver hair developing on his back. He still walks on his knuckles, as all gorillas do. When not in costume, he wears clothing found in his home city. This includes shoulder pads, with chains across his chest to hold them together, a small loincloth and bracers. His hero costume is a red full body suit. A yellow stripe runs down his chest and ends on his thighs. On his chest is a stylized emblem of a tachyon, the theoretical faster-than-light particle he takes his hero name from. Protecting his eyes is a blue visor, held in place by a cowl. |
|
|