Los Hermanos |
|
Cost |
Characteristic |
Value |
Roll |
Notes |
|
10 |
STR |
20 |
13- |
Lift:
400 Damage:
4d6 END:
2 |
|
30 |
DEX |
25 |
14- |
|
10 |
CON |
20 |
13- |
|
10 |
INT |
20 |
13- |
PER Roll: 13- |
10 |
EGO |
20 |
13- |
Mental Defense: 9 |
10 |
PRE |
20 |
13- |
PRE Attack: 4d6 |
25 |
OCV |
8 |
--- |
|
25 |
DCV |
8 |
--- |
|
6 |
OMCV |
5 |
--- |
|
6 |
DMCV |
5 |
--- |
|
30 |
SPD |
5 |
--- |
Phases: 3,
5, 8, 10, 12 |
2 |
PD |
4/12 |
--- |
Resistant PD: 8 |
2 |
ED |
4/12 |
--- |
Resistant ED: 8 |
6 |
REC |
10 |
--- |
|
7 |
END |
55 |
--- |
|
0 |
BODY |
10 |
--- |
|
10 |
STUN |
40 |
--- |
|
0 |
Running |
12m |
--- |
END: 1 |
0 |
Swimming |
4m |
--- |
END: 1 |
0 |
Leaping |
4m |
--- |
Forward: 4m
Upward: 2m END: 1 |
|
|
Character Summary |
|
|
|
Real Name: |
Carlos Verdecia |
Played By: |
NPC |
Concept: |
Metamorph (Duplicator) |
Nationality: |
Costa Rican |
Hair/Eye Color: |
Dirty Blonde/Brown |
Date of Birth: |
15 March 1976 |
Height/Weight: |
5' 10" / 167 |
Place of Birth: |
Paravelos, Costa Rica |
|
|
Cost |
Powers |
END |
16 |
Body Armor: Resistant Protection (8 PD/8 ED) (24 Active Points); OIF
(Body Armor; -1/2) |
0 |
115 |
The Brothers: Duplication (creates 200 382-point Duplicates), Duplicates Can Duplicate, Easy Recombination (Zero-Phase Action at Full DCV),
Rapid Duplication (can create 2 Duplicates per Half Phase) (+1/4),
Ranged Recombination (+1/2) (230 Active Points); All Duplicates
Affected By A Single Mental Attack (-1) |
0 |
11 |
Moves as If But a Singular Mind:
Teamwork 21- (17 Active Points); Only When Working With His
Duplicates (-1/2) |
0 |
5 |
Overly Complex Mental Processes: Mental Defense
5 Points (9 Points Total)(5 Active Points) |
0 |
10 |
Ranged Duplication and Instant Remerging: Teleportation 10m (10
Active Points) |
1 |
17 |
The Thousand Lives of Carlos Verdecia:
Variable Power Pool, 10 base + 10 control cost, No Skill Roll
Required (+1), Powers Can Be Changed As A Zero-Phase Action (+1)
(25 Active Points); Only Skills, Favors, and Contacts (-1) |
0 |
|
|
|
--- |
Global Guardians Team Template |
N/A |
3 |
1) Criminology 12- |
N/A |
3 |
2) Deduction 12- |
N/A |
3 |
3) Paramedics 12- |
N/A |
3 |
4) Knowledge Skill: Known Superhuman
Criminals 12- |
N/A |
5 |
5) Fringe Benefit: International
Police Powers |
N/A |
2 |
6) Team Base Donation:
Base (10 Points) |
N/A |
5 |
7) Team Communicator:
Radio Perception/Transmission (Radio Group)(10 Active Points) -
OAF: Guardians Communicator (-1) |
0 |
|
|
Cost |
Capoeira |
5 |
Block |
+1 OCV |
+3 DCV |
Block, Abort |
4 |
Crescent Kick |
+2 OCV |
+0 DCV |
6d6
Strike |
4 |
Dodge |
--- |
+5 DCV |
Dodge, Affects All Attacks, Abort |
5 |
Flying Kick |
+1 OCV |
-2 DCV |
8d6
Kick |
4 |
Front Thrust Kick/Punch |
+0 OCV |
+2 DCV |
6d6
Strike |
3 |
Head-Butt |
+1 OCV |
+0 DCV |
6d6
Strike |
3 |
Legsweep/Takedown |
+2 OCV |
-1 DCV |
5d6
Strike, Target Falls |
5 |
Spin
Kick/Jumping Spin Kick |
-2 OCV |
+1 DCV |
8d6
Strike |
|
|
Cost |
Skills |
16 |
+2 With
HTH Combat |
3 |
Acrobatics 14- |
3 |
Acting
13- |
3 |
Breakfall
14- |
3 |
Computer
Programming 13- |
--- |
Everyman
Skills |
0 |
Acting 8- |
0 |
Area Knowledge: Paravelos, Costa Rica 8- |
0 |
Climbing 8- |
0 |
Concealment 8- |
0 |
Computer Programming 8- |
0 |
Conversation 8- |
0 |
Deduction 8- |
0 |
Language Skill: Spanish (Idiomatic) |
0 |
Paramedics 8- |
0 |
Persuasion 8- |
0 |
Professional Skill: Police Officer 11- |
0 |
Shadowing 8- |
0 |
Stealth 8- |
0 |
Transport Familiarity: Small Motorized
Ground Vehicles |
4 |
Language
Skill: English (Idiomatic) |
3 |
Oratory
13- |
3 |
Persuasion 13- |
3 |
Stealth
14- |
3 |
Streetwise 13- |
3 |
Systems
Operation 13- |
3 |
Teamwork
14- |
|
|
Cost |
Talents |
20 |
Universal Translator 13- |
|
|
425+ |
Complications |
15 |
Accidental Change: Accidental Duplication When Surprised 11-
(Common) |
10 |
Hunted:
Simon Bar Sinister and Penny Dreadful (Infrequently, As Pow,
Harshly Punish) |
15 |
Psychological Complication: Eremophobia (Fear of Being
Alone)(Common, Strong) |
20 |
Psychological Complication: Code vs. Killing (Common, Total) |
15 |
Social
Complication: Public Identity (Carlos Verdecia)(Frequently, Major) |
|
|
Character Point
Summary |
|
|
|
Characteristics Cost: |
199 |
Base Points: |
425 |
Powers Cost: |
198 |
Total Matching Complication Points: |
75 |
Martial Arts Cost: |
33 |
Total Experience Points Earned: |
0 |
Skills Cost: |
50 |
Experience Points Spent: |
0 |
Talents Cost: |
20 |
Experience Points Unspent: |
0 |
Perquisites Cost: |
0 |
Total Points: |
500 |
Total Cost: |
500 |
|
|
|
|
Background: |
Until he reached elementary school, Carlos Verdecia simply assumed that everyone had three names. It was, after all, how things worked in his family. Sometimes his mother called him "Antonio", and his father sometimes played catch with "Alejandro", and occasionally he would overhear one of his parents referring to him as "the triplets". He never knew any other situation, so he never knew anything was odd about it. In elementary school, however, he discovered that the other children only had the one body. It came as a great surprise.
He had joined a group of children playing baseball when it happened. Carlos was playing shortstop, catcher, and left field. The boy in right field chased a long ball a little too far and had run full tilt into the concrete wall at the back of the field. When Carlos found out that the boy had knocked himself cold, he quite innocently inquired why the injured boy didn’t just create a new body for himself until this one woke up. The look he received in return told the story. No one else had more than one body, or could create more on demand. He went home to address the subject to his parents. They would know, because they knew everything. It took his father, a detective with the Provincial Police, an hour to figure out just what his son was asking, and another hour to discover that their "triplets" were, in fact, an only child.
As the son of a provincial detective, Carlos wanted for nothing that Costa Rica could offer. Sun, beaches, playmates… he never wanted of playmates, after all. When he grew up, he too became a police officer. It was all he wanted to do since he was a child, and he was determined to be the best cop he could. It was his father’s idea to become a Guardian, at least originally. For his entire life, Carlos never gave a thought to the fact that he was special. All he knew was that he was never alone. But his father put it in perspective: there were things that Carlos could handle that an average police officer couldn’t, and there were things that Carlos couldn’t handle on his own. For those latter things, he needed a new police brotherhood beside him, and the only ones who fit the bill were the Guardians.
His father respected the Guardians. He respected their efforts, and their honor, and their tradition. His son had a place among him, and it would be a moment of pride to see Carlos in the uniform of a Guardian. Thinking about it, Carlos decided that he liked the idea. He could help in ways that an ordinary policeman couldn’t. His father was right… the Guardians were going to be his new brotherhood…
It should be noted that officially he is still a member of the Provincial Police. However, he’s been listed on the rolls of that organization as on permanent
liaison duty with the Guardians. |
|
Personality/Motivation: |
Carlos looks at the world from a different perspective than other people. To him, being in multple places at once and doing multiple things at once is as normal as breathing. There is no sense of separation between his various selves… no need to identify the original person from the copies. Indeed, Carlos has long since lost track of which one was the original body. He doesn’t care much. This sense of wholeness had lead to a total lack of worry regarding his duplicates and himself. The bodies can be shed with all the worry of a person getting their hair cut. While this can take some getting used to by his friends, Carlos never understands why they might get upset if one of his "spares" is killed in the line of duty (something that happened twice during his time as a police officer). He always leaves a duplicate or two behind at home when he is going into a dangerous situation, just in case. |
|
Quote: |
"Yes, ma’am… I am sure it was difficult for our mother to tell us apart." |
|
Powers/Tactics: |
Los Hermanos is a mutant with the power to duplicate himself in almost uncountable numbers. Each duplicate is identical to the original in every way. Los Hermanos themselves do not know how many duplicates they could create if they really tried, though they always wanted to find out eventually. The duplicates can easily communicate with each other through a simple telepathy. This telepathy also makes them jointly vulnerable to mental attacks,
once a telepath gets past the complex functioning of his multipresent
consciousness. Because he's spent his life as numerous people simultaneously, Los Hermanos is widely knowledgeable and highly skilled. It sometimes seems as if he was born competent at anything he tries to do. As such, he's an expert at infiltration and a wizard at hand-to-hand combat. |
|
Appearance: |
Carlos Verdecia is a light-skinned
Hispanic man of medium height and build. His sandy blonde hair and dark brown eyes are handsome, but not striking. He has no obvious identifying marks or scars, though he does have a tattoo of his Provincial badge on his right shoulder. When dressed for superhero work, Carlos wears a set of body armor that is mostly black, with a dark blue (almost purple) torso. He wears no mask. While off duty, Carlos wears whatever outfit is appropriate to the situation… or situations, as the case may be. |
|
|