Bungie |
|
Cost |
Characteristic |
Value |
Roll |
Notes |
|
10 |
STR |
20 |
13- |
Lift:
400 Damage:
4d6 END:
2
|
|
28 |
DEX |
24 |
14- |
|
13 |
CON |
23 |
14- |
|
3 |
INT |
13 |
12- |
PER Roll: 12- |
0 |
EGO |
10 |
11- |
Mental Defense: 2 |
8 |
PRE |
18 |
13- |
PRE Attack: 3
1/2d6 |
25 |
OCV |
8 |
--- |
|
25 |
DCV |
8 |
--- |
|
0 |
OMCV |
3 |
--- |
|
0 |
DMCV |
3 |
--- |
|
30 |
SPD |
5 |
--- |
Phases:
3, 5, 8, 10, 12 |
-2 |
PD |
30 |
--- |
Resistant PD:
30 |
0 |
ED |
6 |
--- |
Resistant ED: 4 |
6 |
REC |
10 |
--- |
|
8 |
END |
60 |
--- |
|
0 |
BODY |
10 |
--- |
|
10 |
STUN |
40 |
--- |
|
0 |
Running |
12m |
--- |
END: 1 |
0 |
Swimming |
4m |
--- |
END: 1 |
0 |
Leaping |
4m |
--- |
Forward: 4m
Upward: 2m END: 1 |
|
|
Character Summary |
|
|
|
Real Name: |
Brianna Mae Siegert |
Played By: |
NPC |
Concept: |
Metamorph |
Nationality: |
American |
Hair/Eye Color: |
Blonde/Green |
Date of Birth: |
23 May 1989 |
Height/Weight: |
5' 6" / 123 lbs |
Place of Birth: |
Rochester, Michigan |
|
|
Cost |
Powers |
END |
75 |
Stretching Tricks:
Multipower (75 Point Reserve) |
N/A |
2f |
1) Bouncing:
Leaping +20m (24m Forward, 12m Upward), Accurate, x4 Noncombat -
Reduced Endurance (1/2 END; +1/4)(25 Active Points) |
1 |
2f |
2) Enlarged Fists:
Hand Attack +4d6 (20 Active Points) - Hand-to-Hand Attack (-1/4) |
2 |
3f |
3) I've Got You:
Breakfall 24- - Useable Simultaneously By Up To 8 People At Once
(+1)(46 Active Points); Costs Endurance (-1/2) |
5 |
1f |
4) Personal Brachiation:
Swinging 10m (5 Active Points) |
1 |
1f |
5) Safety Bridge:
Flight 6m - Useable Simultaneously By Up To 8 People At Once
(+1)(12 Active Points); Can Only Travel Along Previously Specified
Path (-1), Not Useable By Bungie (-1/2), Lockout (-1/2), No
Noncombat Movement (-1/4), Weight Load Must Not Exceed Bungie's
STR (-1/4) |
1 |
2f |
6) Shape of...: Shape
Shift (Sight Group, Any Shape), Costs END Only To Change Shape
(+1/4) (22 Active Points); Does Not Alter Her Color (-1/4) |
2 |
5f |
7) Stretchy Punch: Blast 8d6, Area Of Effect (10m Line; +1/4) (50 Active Points) |
5 |
1f |
8) Stretchy Stride: Running 6m (6 Active Points) |
1 |
2f |
9) Squeezing Through Small Spaces: Desolidification
(40 Active Points); Does Not Protect Against Damage (-1), Cannot
Pass Through Solid Objects (-1/2) |
4 |
1f |
10) Tar Baby: Entangle 2d6, 2 PD/2 ED, Area Of Effect (2m Surface; +1/4), Reduced Endurance (0 END; +1/2) (35 Active Points); Set Effect (Only Limbs That Strike Bungie) (-1), No Range (-1/2), Lockout (-1/2) |
0 |
1f |
11) Slingshot Throw: +40 STR (40 Active Points); OIF
(Requires Appropriate "Pivot Point" of Opportunity; -1/2), Extra
Time (Full Phase, -1/2), Only For Throwing (-1/2), Must Follow
Grab (-1/2) |
4 |
|
|
|
10 |
Always Catches the Breaks:
Luck 2d6 |
0 |
30 |
Elastic Body: Stretching 10m, x4 Noncombat,
x8 body dimension, Reduced Endurance (1/2 END; +1/4) (37 Active
Points); Unified Power (Damage Negation, Reflection, Resistant
Protection; -1/4) |
1 |
43 |
Resiliency: Damage Negation (-12 DCs Physical), Hardened (+1/4) (75 Active Points); Always On (-1/2), Unified Power (Reflection, Resistant Protection, Stretching; -1/4) |
0 |
36 |
Resiliency: Resistant
Protection (30 PD) (45 Active Points); Unified Power (Damage
Negation, Reflection, Stretching; -1/4) |
0 |
28 |
I'm Rubber, You're Glue...:
Reflection (40 Active Points' worth), Any Target (+1/2), Reduced
Endurance (0 END; +1/2) (56 Active Points); Only vs. Physical
Attacks (-1/2), Perceivable (-1/4), Unified Power (Damage
Negation, Resistant Protection, Stretching; -1/4) |
0 |
5 |
Reinforced Costume:
Resistant Protection (4 ED) (6 Active Points); Requires A Roll
(14- roll; -1/4) |
0 |
|
|
|
--- |
Global Guardians Team Template |
N/A |
3 |
1) Criminology 12- |
N/A |
3 |
2) Deduction 12- |
N/A |
3 |
3) Paramedics 12- |
N/A |
3 |
4) Knowledge Skill: Known Superhuman
Criminals 12- |
N/A |
5 |
5) Fringe Benefit: International
Police Powers |
N/A |
2 |
6) Team Base Donation:
Base (10 Points) |
N/A |
5 |
7) Team Communicator:
Radio Perception/Transmission (Radio Group)(10 Active Points) -
OAF: Guardians Communicator (-1) |
0 |
|
|
Cost |
Martial Arts |
3 |
Envelopment |
-1 OCV |
-1 DCV |
Grab
Two Limbs, 30 STR For Holding On |
4 |
Squeeze |
+0 OCV |
+0 DCV |
8d6
Crush, Must Follow Grab |
|
|
Cost |
Skills |
10 |
+5 With
Martial Grab |
3 |
Acrobatics 14- |
3 |
Breakfall
14- |
3 |
Bureaucratics 13- |
3 |
Computer
Programming 12- |
3 |
Conversation 13- |
9 |
Disguise
15- |
--- |
Everyman
Skills |
0 |
Acting 8- |
0 |
Area Knowledge: Rochester, Michigan 8- |
0 |
Climbing 8- |
0 |
Concealment 8- |
0 |
Computer Programming 8- |
0 |
Conversation 8- |
0 |
Deduction 8- |
0 |
Language Skill: English (Idiomatic) |
0 |
Paramedics 8- |
0 |
Persuasion 8- |
0 |
Professional Skill: College Student 11- |
0 |
Shadowing 8- |
0 |
Stealth 8- |
0 |
Transport Familiarity: Small Motorized
Ground Vehicles |
3 |
Language
Skill: Spanish (Completely Fluent) |
3 |
Lipreading 12- |
3 |
Oratory
13- |
2 |
Professional Skill: Marketing 11- |
3 |
Stealth
14- |
3 |
Streetwise 13- |
3 |
Systems
Operation 12- |
3 |
Teamwork
14- |
|
|
425+ |
Complications |
10 |
Dependent
NPC: Sharon Levy, Former Guidance Counselor (Infrequently, Normal) |
10 |
Distinctive Feature: Slightly Shiny "Plastic" Look to Her Skin
(Concealable, Noticed and Recognizable, Detected by Commonly-Used
Senses) |
15 |
Physical
Complication: Weird Biochemistry Requires Special Medical
Care (Infrequently, Greatly) |
20 |
Psychological Complication: Protects Children First (Common,
Total) |
15 |
Social
Complication: Secret Identity (Brianna Mae Siegert)(Frequently,
Major) |
5 |
Vulnerability: 1 1/2 x STUN vs. Cold/Ice Attacks (Uncommon) |
|
|
Character Point
Summary |
|
|
|
Characteristics Cost: |
164 |
Base Points: |
425 |
Powers Cost: |
272 |
Total Matching Complication Points: |
75 |
Martial Arts Cost: |
7 |
Total Experience Points Earned: |
0 |
Skills Cost: |
57 |
Experience Points Spent: |
0 |
Talents Cost: |
0 |
Experience Points Unspent: |
0 |
Perquisites Cost: |
0 |
Total Points: |
500 |
Total Cost: |
500 |
|
|
|
|
Background: |
Briana May Siegert has been a Michigander her entire life. Born into an upper middle class family, her father an Engineer in the Detroit auto industry and her mother an Assistant Prosecuting Attorney, she grew up in a supportive and loving home. An excellent scholar athlete, Briana (known as Bri [pronounced 'Bree'] to her friends and relatives) was looking forward to the opportunity of college. That is, until the fateful morning…
Take one out of control bus, add a section of occupied stadium bleachers, toss in a dash of adrenaline-activated
metagene, sprinkle in a crisp and cool November morning, and bake for about 210 seconds. A simple recipe… and one that changed her life forever. In the confusion of the crisis hardly anyone noticed the suddenly meta-pliable cheerleader who saved spectators and fellow students from danger. A stretch here. A bounce there. A far reaching grasp. The eyewitness accounts retold in the newspapers mentioned hands yanking others out of danger, arms holding up a portion of bleachers that extra few seconds allowing folks to scramble away to safety, fingers plucking a cell phone from its owner's belt to dial 9-1-1 before slipping the phone back into a shirt pocket. Thankfully they didn't mention an identity. They didn't know.
But Ms. Levry did. Fortunately for Bri, Karen Levry, Farmington High School College/Career Guidance Counselor, was discrete with her knowledge. In fact, it was after much discussion regarding Briana's future plans with her family and Ms. Levry that Bri had reached the somewhat far-fetched decision to use her newfound gifts in a more formal capacity. Bri's hometown held little excitement for a want-to-be hero, but during a rare bank robbery her efforts made news and Briana soon found herself, as Bungie, a member of the Great Lakes Gladiators. Bungie served faithfully with the Gladiators for almost five years before the team splintered underneath conflict between the team leader and team leader's heir apparent.
Bungie hero'ed solo in the Great Lakes area for a few months before chance brought her shoulder to shoulder with the Global Guardians when the villain Ribald almost succeeded in draining Lakes Erie, Huron, Michigan, Ontario and Superior. The Guardians team took a liking to the pliable woman's attitude and abilities. Soon Bungie was a member of the esteemed organization. She has served with the Global Guardians for two years and is one of the younger members. She enjoys the challenges, experience, and opportunities her membership with the team brings. Most of all, she appreciates the ability to assist mankind on a scale much greater than she had in the past. |
|
Personality/Motivation: |
Briana is a confident, responsible and competitive individual. Despite her highly competitive nature, Briana is kind and tends to make friends easily. While she can be aggressive in competition or conflict, she is not the 'leap before she looks' sort of person. In fact, she knows that action/reaction based on pure emotion is typically asking for trouble, so when possible she will always take an objective view of things and try to make her decision based on fact and rationale. Briana (as Bungie) has quite a following of teenage fans. Girls who want to be like her. Boys who have a crush on her. She takes her responsibility as a role model for today's youth very seriously. As such, Bungie will often be found extolling the virtues of clean
and honest living in teen mags, on Nick Jr. and similar networks, and in PSA's. Knowing that the eyes of the world are on the Global Guardians 24 x 7, she takes pains to always act appropriately whenever she is in public. Briana thinks she has the seeds of leadership within her. However, being one of the younger Global Guardians she is content with learning and growing with experience under the direction of the senior team members. |
|
Quote: |
"If it's worth doing, it's worth doing right." |
|
Powers/Tactics: |
Bungie's primary ability is that of an extremely strong and pliable body. Since the activation of her metagene, she has gained the ability to stretch her torso and limbs quite a distance. She has also learned to use her elasticity in a variety of ways; such as squeezing into or out of anything that is not airtight, wrapping her limbs around a foe and basically crushing the breath out of them. In addition to stretching, her body has become stronger and more resilient. Her dense and compacted musculature gives her greater strength and stamina, plus increased protection from attacks, especially physical attacks. The combination of her strength and elasticity has resulted in the ability to leap tremendous distances. Through practice and experience, Bungie has become very accurate with her leaping and can ricochet from point to point in a blink of an eye. |
|
Appearance: |
Briana is an attractive woman who has maintained a youthful appearance. With natural blonde hair, emerald eyes, a svelte athletic figure, and a brilliant smile she has no problem looking the part of the stereotypical cheerleader when she wishes to. She if often able to pass as someone much younger than her actual age. In her downtime, Bri tends to dress casually for comfort. As Bungie, she wears a deep blue mask and short-sleeved leotard, accessorized with light blue shoes, gloves and belt. When Bungie first began her hero'ing career, her outfit was a bit skimpier than she would have preferred, but it didn't take long for Bungie to find out that anything but a form fitting costume tended to slip off when using her elastic abilities. She has now grown quite comfortable with her uniform and has done very little to change it's appearance since she was new to the super-hero scene.
The only drawback to her appearance is her skin, which has a slightly
shiny look about it that makes her look "artificial" somehow. |
|
|