Character Name |
|
Cost |
Characteristic |
Value |
Roll |
Notes |
|
20 |
STR |
30 |
15- |
Lift:
1600 Damage: 6d6 END:
3 |
|
26 |
DEX |
23 |
14- |
|
13 |
CON |
23 |
14- |
|
5 |
INT |
15 |
12- |
PER Roll:
12- |
0 |
EGO |
10 |
11- |
Mental Defense:
2 |
10 |
PRE |
20 |
13- |
PRE Attack:
4 |
30 |
OCV |
9 |
--- |
|
30 |
DCV |
9 |
--- |
|
0 |
OMCV |
3 |
--- |
|
0 |
DMCV |
3 |
--- |
|
40 |
SPD |
6 |
--- |
Phases:
2, 4, 6, 8, 10, 12 |
-2 |
PD |
5/13 |
--- |
Resistant PD:
5/13 |
-2 |
ED |
5/13 |
--- |
Resistant ED:
5/13 |
11 |
REC |
15 |
--- |
|
8 |
END |
60 |
--- |
|
4 |
BODY |
14 |
--- |
|
15 |
STUN |
50 |
--- |
|
6 |
Running |
18m |
--- |
END: 2 |
0 |
Swimming |
4m |
--- |
END: 1 |
2 |
Leaping |
8m |
--- |
Forward: 8m
Upward: 4m END: 1 |
|
|
Character Summary |
|
|
|
Real Name: |
Marcia Chapman |
Played By: |
NPC |
Concept: |
Brick/Blaster |
Nationality: |
American |
Hair/Eye Color: |
Blonde/Brown |
Date of Birth: |
3 October 1980 |
Height/Weight: |
5' 5"/121 lbs |
Place of Birth: |
Brownsville, Texas |
|
|
Cost |
Powers |
END |
45 |
Electrical Charge: Multipower, 45-point reserve |
--- |
4f |
1) Charging Her Fists: Hand-To-Hand Attack +6d6, Reduced Endurance (0 END; +1/2) (45 Active Points); Hand-To-Hand Attack (-1/4) |
0 |
2f |
2) Conductive Blast: Blast 6d6, Reduced Endurance (0 END; +1/2) (45 Active Points); There Must Be A Conductor Between Battery And Her Target (-1) |
0 |
3f |
3) Overload Charge: Killing Attack - Hand-To-Hand 2d6, Reduced Endurance (0 END; +1/2) (45 Active Points); No STR Bonus (-1/2) |
0 |
|
|
|
16 |
Body Armor: Resistant Protection (8 PD/8 ED) (24 Active Points); OIF (Body Armor; -1/2) |
0 |
15 |
Bulletproof: Resistant Protection (5 PD/5 ED) |
0 |
34 |
Continual Charge: Blast 3d6, Area Of Effect (1m Surface; +1/4), Constant (+1/2), Reduced Endurance (0 END; +1/2) (34 Active Points) |
0 |
30 |
Immune to Electricity: Energy Damage Reduction, Resistant, 75% (60 Active Points); Electricity Only (-1) |
0 |
|
|
Cost |
Skills |
16 |
+2 with HTH Combat |
3 |
Breakfall 14- |
3 |
Bribery 13- |
3 |
Charm 13- |
3 |
Climbing 14- |
3 |
Computer Programming 12- |
3 |
Concealment 12- |
3 |
Conversation 13- |
3 |
Electronics 12- |
--- |
Everyman Skills |
0 |
1) Acting 8- |
0 |
2) AK: Brownsville, Texas (Everyman Skill) 11- |
0 |
3) Climbing 8- |
0 |
4) Concealment 8- |
0 |
5) Conversation 8- |
0 |
6) Deduction 8- |
0 |
7) Language: English (Idiomatic) (4 Active Points) |
0 |
8) Paramedics 8- |
0 |
9) Persuasion 8- |
0 |
10) PS: Criminal 11- |
0 |
11) Shadowing 8- |
0 |
12) Stealth 8- |
0 |
13) TF: Common Motorized Ground Vehicles |
2 |
Forgery (Computer Files) 12- |
3 |
Lockpicking 14- |
3 |
Security Systems 12- |
3 |
Shadowing 12- |
3 |
Stealth 14- |
3 |
Streetwise 13- |
3 |
Systems Operation 12- |
|
|
325+ |
Complications |
20 |
Hunted: Checkmate Infrequently (Mo Pow; NCI; Harshly Punish) |
15 |
Physical Complication: Weird Biochemistry Requires Special Medical Care (Infrequently; Greatly Impairing) |
15 |
Psychological Complication: In Love With Battery (Common; Strong) |
15 |
Psychological Complication: Doesn't Care Who She Hurts (Common; Strong) |
10 |
Vulnerability: 2 x STUN Cold Attacks (Uncommon) |
|
|
Character Point
Summary |
|
|
|
Characteristics Cost: |
216 |
Base Points: |
325 |
Powers Cost: |
149 |
Total Matching Complication Points: |
75 |
Martial Arts Cost: |
0 |
Total Experience Points Earned: |
25 |
Skills Cost: |
60 |
Experience Points Spent: |
25 |
Talents Cost: |
0 |
Experience Points Unspent: |
0 |
Perquisites Cost: |
0 |
Total Points: |
425 |
Total Cost: |
425 |
|
|
|
|
Background: |
Marcia Chapman grew up a spoiled princess. Her dad was Ben Chapman, oldest of the Chapman Brothers of Chapman Brothers Foods fame. The company supplied restaurants and independent groceries across Texas, Arkansas, Oklahoma, Louisiana, and New Mexico. To say that the Chapman’s had money was a bit like saying the Gulf of Mexico had water, and Ben Chapman lavished his money on his little girl.
Marcia’s mom had died when she was just a little girl, and her dad, never the close, hugging-and-kisses overly physical or emotional type, tended to substitute gifts and money for love. In his defense, Ben Chapman thought he was doing right by his daughter… he just had no clue how to act otherwise. So Marcia grew up feeling abandoned and resentful. And like many rebellious daughters of wealthy men, she showed her rebellion by hanging out with the wrong crowd.
She had a succession of boyfriends, each more criminally-natured than the last. Some merely got her high and used her for sex. One was actually abusive and beat her. But then she met Alex Vophang. All the other boys were simply low class, or unmannered, or uneducated. Alex was actually something of a criminal, and hanging with him was exciting. Not just because her parents objected. Alex was cool. He had drugs, and robbed and stole. He even claimed to have killed someone.
She ended up legitimately falling in love with the guy, and became something of a mascot to his group of friends, all of which were as criminally-natured as Alex himself. She’d tag along when they robbed a grocery store, or broke into someone’s house, and once it was even Marcia who hit the old lady in the knees with the baseball bat.
It was fun.
What wasn’t fun was the night of the Hyperion Lab break-in. Alex had told them all that it was just another break-in, like the time they did that smash and grab on the emergency room that one night. But there were soldiers – not just security guards, but actual soldiers with machine guns and everything! Getting shot in the shoulder had come as a shock to Ben Chapman’s little girl, and for the first time in her life, she began to regret her chosen lifestyle.
The lungful of chemicals just made things worse. The gang hauled her back to their truck, bleeding and gasping for air. She felt it when they stopped, and could hear the guys arguing whether or not to drop her off at an emergency room. All the guys were coughing and wheezing, just like she was. Ramon Costas groaning while he coughed was the last thing she heard before the blackness took her.
She never expected to wake up, much less wake up with super-powers. |
|
Personality/Motivation: |
Marcia fits the gang stereotype of the token girl in a group of guys who belongs to the leader and is thus usually though of as "the leader's girl" rather than "one of the team". She is feisty and gets agitated quickly, though, so usually she doesn't have to take much from her teammates before they desist. Battery isn't the type to look for a fight but neither does she run from it. Her influence in the group is high since she has great influence on Assault, and a lot of the decisions he makes originated with her. She speaks her mind most of the time but also has a woman's guile and will resort to subterfuge if need be to get what she wants.
Battery is a borderline sociopath. She doesn't really care who she hurts if the person she's hurting gets in the way of what she wants. The exception is Assault. She is truly, madly, deeply in love with the man. |
|
Quote: |
"Allow me to show just how hard I can punch." |
|
Powers/Tactics: |
Battery can energize her body with electricity, and she uses this energy to great effect. Her name is a pun on this. The ability which most surprises those fighting Battery for the first time is her great strength and durability. While not as strong as her boyfriend, she's certainly no slouch, and there's been many a hero surprised when Battery lobs a passenger car at them. She almost recklessly engages in wanton destruction of property and especially gets a kick out of using her electric punch to knock transformers and fuse boxes offline. |
|
Appearance: |
Battery is an average-sized woman with long blonde hair that stands on end when she's "fully charged". When she's relaxed, her hair lays across her shoulders.While out on missions, Battery dresses identically to Assault: black-and-white camo pants, a black t-shirt under body armor, and combat boots. She doesn't carry the weaponry, though. |
|
|