Spider
 
Cost Characteristic Value Roll Notes  
5 STR 15 12- Lift: 200  Damage: 3d6  END: 1
40 DEX 30 15-  
10 CON 20 13-  
3 INT 13 12- PER Roll: 12-
5 EGO 15 12- Mental Defense: 3
10 PRE 20 13- PRE Attack: 4d6
35 OCV 10 ---  
0 DCV 15 ---  
0 OMCV 3 ---  
0 DMCV 3 ---  
0 SPD 10 --- Phases: 2, 3, 4, 5, 6, 8, 9, 10, 11, 12
-2 PD 15 --- Resistant PD: 15
-2 ED 15 --- Resistant ED: 15
12 REC 16 ---  
14 END 90 ---  
0 BODY 10 ---  
13 STUN 45 ---  
-4 Running 8m --- END: 1
-2 Swimming 0m --- END: 1
2 Leaping 8m --- Forward: 8m  Upward: 4m  END:  2
 
Character Summary      
Real Name: Spider Played By: NPC
Concept: Speedster Nationality: Senegalese
Hair/Eye Color: Black/Gold Date of Birth: 8 June 1975
Height/Weight: 3' 0" / 85 lbs Place of Birth: Saranga Rain Forest, Senegal
 
Cost Powers END
60 Speed Tricks: Multipower, 75-point reserve, (75 Active Points); all slots Unified Power (-1/4)  ---
2f 1) All Tied Up With No Place to Go: Entangle 6d6, 6 PD/6 ED, Entangle And Character Both Take Damage (+1/4) (75 Active Points); OAF (Any Long Rope or Chain; -1), No Range (-1/2), As Appropriate For Object Used (Uncommon; -1/4), Must Be Able to Circumscribe Target (-1/4), Unified Power (-1/4)  7
4f 2) Dashing Around: (Total: 75 Active Cost, 42 Real Cost) Desolidification (affected by Area Effect Attacks and Attacks He Is Not Aware Of), Reduced Endurance (1/2 END; +1/4) (50 Active Points); Cannot Pass Through Solid Objects (-1/2), Unified Power (-1/4) (Real Cost: 28) plus Invisibility to Sight Group , Reduced Endurance (1/2 END; +1/4) (25 Active Points); Linked (Desolidification; -1/2), Unified Power (-1/4) (Real Cost: 14)  3
2f 3) Drag and Drop: Hand-To-Hand Attack +12d6 (60 Active Points); Only vs. Targets Previously Grabbed by Spider (-1/2), Must Follow At Least a Half-Move (-1/2), Hand-To-Hand Attack (-1/4), Using This Power Ends Grab (-1/4), Must Have a Hard Object Into Which the Target is Thrown (-1/4), Unified Power (-1/4)  6
3f 4) Flurry of Blows: Hand-To-Hand Attack +10d6 (50 Active Points); Hand-To-Hand Attack (-1/4), Unified Power (-1/4)  5
4f 5) Hyperspeed Knifehand: Killing Attack - Hand-To-Hand 3d6 (3 1/2d6 w/STR), Armor Piercing (+1/4) (56 Active Points); Unified Power (-1/4)  6
3f 6) Hyperspeed Throwing: Killing Attack - Ranged 2d6, Armor Piercing (+1/4), Area Of Effect (8m Cone; +1/4) (45 Active Points); OIF (Objects of Opportunity; -1/2), Unified Power (-1/4)  4
6f 7) Mess Things Up: Dispel Focus-Based Powers 16d6, Any Focus-Based Power One at a Time (+1/2) (72 Active Points); Unified Power (-1/4)  7
3f 8) Poke and Prod: Hand-To-Hand Attack +6d6, Attack Versus Alternate Defense (Resistant Protection; +1/2) (45 Active Points); Hand-To-Hand Attack (-1/4), Unified Power (-1/4)  4
    
13 Accelerated Metabolism: Regeneration (1 BODY per Turn) (16 Active Points); Unified Power (-1/4)  0
48 Amazingly Fast Reactions: +12 DCV (60 Active Points); Unified Power (-1/4)  0
64 Amazingly Fast Reactions: +8 SPD (80 Active Points); Unified Power (-1/4)  0
5 Ape Feet: Extra Limbs (Feet Can Be Used As Hands) (2)  0
4 Bite: Killing Attack - Hand-To-Hand 1 point (1d6+1 w/STR) (5 Active Points); No Knockback (-1/4)  1
36 Instantaneous Regeneration: Resistant Protection (15 PD/15 ED) (45 Active Points); Unified Power (-1/4)  0
4 Instant Blink: Sight Group Flash Defense (8 points) (8 Active Points); Requires an INT Roll (; -1/2), Unified Power (-1/4)  0
9 Sharpened Senses: +3 PER with all Sense Groups  0
30 Swiftness: Flight 30m, No Turn Mode (+1/4), Reduced Endurance (1/2 END; +1/4) (45 Active Points); Only In Contact With A Surface (-1/4), Unified Power (-1/4)  2
 
Cost Skills
3 Acrobatics 15- 
3 Breakfall 15- 
3 Climbing 15- 
3 Concealment 12- 
3 Contortionist 15- 
--- Everyman Skills 
0 1) Acting 8- 
0 2) AK: Saranga Rain Forest, Senegal 8- 
0 3) Climbing 8- 
0 4) Concealment 8- 
0 5) Conversation 8- 
0 6) Deduction 8- 
0 7) Language: Senegalese (Idiomatic) (4 Active Points) 
0 8) Paramedics 8- 
0 9) Persuasion 8- 
0 10) PS: Terrorist 11- 
0 11) Shadowing 8- 
0 12) Stealth 8- 
0 13) TF: Common Motorized Ground Vehicles 
3 KS: The Terrorist World 12- 
4 Language: English (Idiomatic) 
3 Lockpicking 15- 
9 Power: Hyperspeed Tricks 18- 
3 Security Systems 12- 
3 Shadowing 12- 
3 Sleight Of Hand 15- 
3 Stealth 15- 
3 Streetwise 13- 
3 Teamwork 15- 
 
Cost Talents
3 Ambidexterity (No Off Hand Penalty) 
3 Lightning Calculator 
3 Lightning Reflexes (+3 DEX to act first with All Actions) 
 
425+ Complications
10 Distinctive Features: Fidgety; Always Moving (Concealable; Noticed and Recognizable; Detectable By Commonly-Used Senses) 
10 Physical Complication: Nearsighted (Infrequently; Slightly Impairing) 
20 Psychological Complication: Speedster's Impatience (Common; Total) 
20 Psychological Complication: Unquestionably Loyal To Doctor Simian And To Prime 8 (Common; Total) 
5 Unluck: 1d6 
10 Watched: Doctor Simian Infrequently (Mo Pow; PC has a Public ID or is otherwise very easy to find; Watching) 
 
Character Point Summary      
Characteristics Cost: 139 Base Points: 425
Powers Cost: 300 Total Matching Complication Points: 75
Martial Arts Cost: 0 Total Experience Points Earned: 0
Skills Cost: 52 Experience Points Spent: 0
Talents Cost: 9 Experience Points Unspent: 0
Perquisites Cost: 0 Total Points: 500
Total Cost: 500    
 
Background:
"S-s-sir, Doctor Simian, please, may I ask you something?" Stuttered the nervous young chimpanzee.

"Certainly, my son," the brilliant ape responded as he turned to face his younger counterpart, putting a warm, affable smile on his face.

"Doctor, I know you have a great deal to do, but … I think you are the only one who can help me. You see, I’m … well, how old do you think I am?"
With one of the smartest minds on the planet, Dr. Simian immediately caught on – the oddly immature facial expression, nervousness, the odd, ungainly bulk that the young chimp didn’t seem to quite control.

"Accelerated aging. How fast is it?"

"It’s been speeding up more and more. Right now I’m only eight years old, but I’m physically more like twice that. Sir, do you think you can help me? You’re the smartest ape in the entire world, and I thought that you might…"

"Certainly, my son. Come with me to my laboratory. I’ll see what I can do for you."

The kind, generous, and insightful Doctor Simian quickly befriended his young patient. Soon, he confided his story to his benefactor – a wild chimpanzee, from one of the remaining untouched sections of Africa, Senegal. His metagene granted him intelligence, but seemingly no other abilities. He found human civilization, and was granted rights as a citizen, as per the Non-Human Intelligence Law. However, he soon discovered the "twist" of his metagene – he began to age faster and faster. His hair was the easiest way to measure it – by the time he finally found Dr. Simian, it grew at ten times the normal rate. He had taken the name Spider, because of his ungainly limbs.

Doctor Simian began work immediately, devoting much of his spare time between efforts to liberate the great apes from human control to curing his young patient. He managed to slow the process down, but not stop it. Almost four years later, however, he stumbled across a near-miracle – a serum that would not only cure Spider’s progeria, but actually curtail his aging permanently. Immediately, he administered the serum, with shocking results.

Nervous with anticipation, Spider flinched, just a little, as the needle entered his arm. The "kick" of the fluid going in hurt, but he was used to it by now. His arm felt cold, then warm, and the feeling spread throughout his body.

"Hooooowwwww dooooo yooouuuu feeeeeeel, Ssssspiiiiideeerrrr?"

"WhatwhyareyoutalkingsoslowSir?"

Doctor Simian raised his eyebrows. This was certainly unexpected. Spider glanced nervously around the room, and his head became a blur to Doctor Simian. He pondered the consequences of this unexpected result. Not only had he stumbled across a secret that might soon lead to a solution to his own growing age, but he had transformed a dying chimpanzee into a superape. Adapting his speech on the fly to a faster conversation, Doctor Simian ran his words together as though he, too, were accelerated, relying on his immense intellect to keep up.

"My son, it seems you have been granted a gift, a great gift. It is not I that am slow, but you that are fast. It seems too convenient that your metagene now manifests in a positive way after my treatment – I believe you are meant to help carry on the crusade against the pinkskins, the stupid, greedy humans that couldn’t or wouldn’t help you. You now have a great power – I ask that you use it responsibly."

Overawed with the sudden transformation in his role in the world, Spider immediately accepted, adding another member to the Prime 8. However, while he respects and admires Doctor Simian, he’s not totally sold on the necessity of Ape World Domination – but he keeps his views to himself. After all, in the Prime 8 he has power, respect, and a good, exciting life. Besides, he feels like he owes it to Doctor Simian for saving his life.
 
Personality/Motivation:
Spider is a bit impatient, except around Dr. Simian, but he is not reckless. Although he was once motivated by personal loyalty to his savior, he now adds a powerful ego trip to his villainous motivations. He is part of one of the most powerful and elite groups on the planet, and he likes knowing it. Humiliating humans, especially less powerful speedsters, is one of his favorite pastimes, a close second being needless violence. He is an immature, egotistical, and cruel chimpanzee who desperately wants people to respect and fear him.  The other major component of his personality is his impatience.  The worlds moves in slow motion all around him, and often he's frustrated just by daily living.
 
Quote:
"Bit slow, pinkskin?  Too late, you’re dead."
 
Powers/Tactics:
Spider’s metabolism is accelerated to the point where he sees the world like a slow-motion movie. Everything is fast for him – thought, action, and metabolism. He is one of the fastest speedsters out there, and he can also regenerate at an incredible speed because of his body’s hastened ability to repair itself. He is so fast that he is nearly impossible to get a clean hit on, unless he’s surprised, and combined with his regenerative powers he is tougher to take down than his lack of armor would indicate. With effort, Spider can speed himself up even more, but doing so is hazardous to his health.
 
Appearance:
Spider is a lanky ape. He still looks clumsy and ungainly to a casual observer. His body hair largely hides it, but he has a lean, wiry build. His face typically has a cocky, condescending smile. As a costume, he usually wears an orange one-piece unitard and a pair of goggles.
 
Site hosted by Angelfire.com: Build your free website today!